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Struct AudioMusicParam

Music and audio effect API parameters

Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: trtc
Assembly: cs.temp.dll.dll
Syntax
public struct AudioMusicParam

Fields

endTimeMS

Description: end time (ms) for music playback. 0 or -1 means to play the music to the end.

Declaration
public int endTimeMS
Field Value
Type Description
System.Int32

id

Description: music ID Note: The SDK allows you to play multiple music tracks. You use music ID to identify a music track and control its playback, volume, etc.

Declaration
public int id
Field Value
Type Description
System.Int32

isShortFile

Description: whether to play a short music file Value: YES: short music file, which will be looped; NO (default): normal-length music file

Declaration
public bool isShortFile
Field Value
Type Description
System.Boolean

loopCount

Declaration
public int loopCount
Field Value
Type Description
System.Int32

path

Description: absolute path of a music file

Declaration
public String path
Field Value
Type Description
String

publish

Description: whether to send the music to remote users Value: YES: publish the music played locally to the cloud so that remote users can hear it; NO (default): play the music locally only and do not publish it

Declaration
public bool publish
Field Value
Type Description
System.Boolean

startTimeMS

Description: start time (ms) for music playback

Declaration
public int startTimeMS
Field Value
Type Description
System.Int32
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