ConvDelete

introduction

Delete conversation

After deleting friend or quitting group, if no need to check history message, you may delete the conversation.

Conversation deletion is not multi-device synchronized by default, you may enable synchronization on IM Console.

Delete conversation will erase history message locally and cloudily and non-recoverable.

Parameter details

overload1

Parameter name Parameter type Required Description
conv_id string Required Conversation ID, C2C conv: user_id, Group conv: group_id
conv_type TIMConvType Required Conversation type
callback NullValueCallback Required Asynchronous callback

overload2

Parameter name Parameter type Required Description
conv_id string Required Conversation ID, C2C conv: user_id, Group conv: group_id
conv_type TIMConvType Required Conversation type
callback ValueCallback< string > Required Asynchronous callback The format of json_param in the return value is string

Returned template

TIMResult

The parameters of the callback function after successfully calling the API:
code:int
desc:string
json_param:'' // json_ Params is an empty string ""
user_data:string

Return value details

name type description
TIMResult TIMResult Return value of calling API
code int Result error code: Error Codes
desc string The description of the error.
json_param string Json string. Calling different API will get different Json strings.
user_data string User-defined data transfered by ImSDK without any processing

Code example

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Collections.Generic;
public class ConvDelete : MonoBehaviour
{
  public Text Header;
  public Dropdown SelectedConv;
  public Text Result;

  public Button Submit;
  public Button Copy;

  private List<ConvInfo> ConvList;
  void Start()
  {
    GameObject.Find("SelectConvLabel").GetComponent<Text>().text = Utils.t("SelectConvLabel");
    ConvGetConvListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    SelectedConv = GameObject.Find("Dropdown").GetComponent<Dropdown>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Submit.onClick.AddListener(ConvDeleteSDK);
    Copy.onClick.AddListener(CopyText);
    SelectedConv.interactable = true;
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
  }

  void GetConvList(params object[] parameters)
  {
    try
    {
      ConvList = new List<ConvInfo>();
      SelectedConv.ClearOptions();
      string text = (string)parameters[1];
      List<ConvInfo> List = Utils.FromJson<List<ConvInfo>>(text);
      foreach (ConvInfo item in List)
      {
        print(item.conv_id);
        ConvList.Add(item);
        Dropdown.OptionData option = new Dropdown.OptionData();
        option.text = item.conv_id;
        SelectedConv.options.Add(option);
      }
      SelectedConv.value = 0;
      if (List.Count > 0)
      {
        SelectedConv.captionText.text = List[0].conv_id;
      }
      else
      {
        SelectedConv.captionText.text = "";
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getConvListFailed"));
    }
  }

  void ConvGetConvListSDK()
  {
    TIMResult res = TencentIMSDK.ConvGetConvList(Utils.addAsyncStringDataToScreen(GetConvList));
    print($"ConvGetConvListSDK {res}");
  }

  void ConvDeleteSDK()
  {
    if (ConvList.Count < 1)
    {
      return;
    }
    print(ConvList[SelectedConv.value].conv_id);
    string conv_id = ConvList[SelectedConv.value].conv_id;
    TIMConvType conv_type = ConvList[SelectedConv.value].conv_type;
    TIMResult res = TencentIMSDK.ConvDelete(conv_id, conv_type, Utils.addAsyncNullDataToScreen(GetResult));
    Result.text = Utils.SynchronizeResult(res);
  }

  void GetResult(params object[] parameters)
  {
    ConvGetConvListSDK();
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

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