GetSDKVersion

introduction

Get native SDK version

Parameter details

This API has no parameters

Returned template

string

Return value details

name type description
string string native SDK version

Code example

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using com.tencent.im.unity.demo.utils;

public class GetSDKVersion : MonoBehaviour
{
  public Text Header;
  public Text Result;
  public Button Submit;
  public Button Copy;

  void Start()
  {
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Submit.onClick.AddListener(GetSDKVersionFromSDK);
    Copy.onClick.AddListener(CopyText);
  }
  void GetSDKVersionFromSDK()
  {
    var userid = PlayerPrefs.GetString("UserID", "");
    var user_sig = PlayerPrefs.GetString("Secret", "");
    string res = TencentIMSDK.GetSDKVersion();
    Result.text = res;
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

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