ConvSubscribeUnreadMessageCountByFilter
功能介绍
注册监听指定 filter 的会话未读总数变化
当您调用这个接口以后,该 filter 下的未读数发生变化时,SDK 会给您抛 TIMSetConvUnreadMessageCountChangedByFilterCallback 注册的回调。
参数详解
重载1
重载2
返回模板
TIMResult
返回值详解
代码示例
using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Collections.Generic;
public class ConvSubscribeUnreadMessageCountByFilter : MonoBehaviour
{
public Text Header;
public Dropdown SelectedConvType;
public Text Result;
public Dropdown SelectedMarkType;
public InputField GroupName;
public Button Submit;
public Button Copy;
public int[] EnumConvMarkType = (int[])Enum.GetValues(typeof(TIMConversationMarkType));
void Start()
{
Header = GameObject.Find("HeaderText").GetComponent<Text>();
SelectedConvType = GameObject.Find("Dropdown").GetComponent<Dropdown>();
foreach (string name in Enum.GetNames(typeof(TIMConvType)))
{
Dropdown.OptionData option = new Dropdown.OptionData();
option.text = name;
SelectedConvType.options.Add(option);
}
SelectedMarkType = GameObject.Find("MarkType").GetComponent<Dropdown>();
foreach (string name in Enum.GetNames(typeof(TIMConversationMarkType)))
{
Dropdown.OptionData option = new Dropdown.OptionData();
option.text = name;
SelectedMarkType.options.Add(option);
}
GroupName = GameObject.Find("GroupName").GetComponent<InputField>();
Result = GameObject.Find("ResultText").GetComponent<Text>();
Submit = GameObject.Find("Submit").GetComponent<Button>();
Copy = GameObject.Find("Copy").GetComponent<Button>();
Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
Submit.onClick.AddListener(ConvGetConversationListByFilterSDK);
Copy.onClick.AddListener(CopyText);
SelectedConvType.interactable = true;
if (CurrentSceneInfo.info != null)
{
Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
}
}
void ConvGetConversationListByFilterSDK()
{
ConversationListFilter filter = new ConversationListFilter
{
conversation_list_filter_conv_type = (TIMConvType)SelectedConvType.value,
conversation_list_filter_mark_type = (TIMConversationMarkType)EnumConvMarkType[SelectedMarkType.value],
conversation_list_filter_conversation_group = GroupName.text
};
TIMResult res = TencentIMSDK.ConvSubscribeUnreadMessageCountByFilter(filter);
Result.text = Utils.SynchronizeResult(res);
}
void CopyText()
{
Utils.Copy(Result.text);
}
void OnApplicationQuit()
{
TencentIMSDK.Uninit();
}
}