MsgModifyMessage
功能介绍
消息变更
如果消息修改成功,自己和对端用户(C2C)或群组成员(Group)都会收到 MsgUpdateCallback 回调。
如果在修改消息过程中,消息已经被其他人修改,cb 会返回 ERR_SDK_MSG_MODIFY_CONFLICT 错误。
消息无论修改成功或则失败,cb 都会返回最新的消息对象。
参数详解
重载1
参数名称 | 参数类型 | 是否必填 | 描述 |
---|---|---|---|
message | Message | 是 | 消息体 |
callback | ValueCallback< Message > | 是 | 异步回调 返回值的json_param的格式为json |
重载2
参数名称 | 参数类型 | 是否必填 | 描述 |
---|---|---|---|
message | Message | 是 | 消息体 |
callback | ValueCallback< string > | 是 | 异步回调 返回值的json_param的格式为string |
返回模板
TIMResult
调用成功后回调函数参数:
code:int
desc:string
json_param:'' // json_params为空字符串""
user_data:string
返回值详解
名称 | 数值类型 | 描述 |
---|---|---|
TIMResult | TIMResult | 调用接口的返回值 |
code | int | 值为ERR_SUCC表示成功,其他值表示失败。详情请参考 错误码 |
desc | string | 错误描述字符串 |
json_param | string | Json字符串,不同的接口,Json字符串不一样 |
user_data | string | ImSDK负责透传的用户自定义数据,未做任何处理 |
代码示例
using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using System.Text;
using EasyUI.Toast;
using System.Collections;
using System.Collections.Generic;
public class MsgModifyMessage : MonoBehaviour
{
public Text Header;
public Dropdown SelectedConv;
public Dropdown SelectedMsg;
public Text Result;
public Button Submit;
public Button Copy;
public Toggle PinToggle;
public InputField Input;
private List<ConvInfo> ConvList;
private List<Message> MsgList;
void Start()
{
GameObject.Find("SelectConvLabel").GetComponent<Text>().text = Utils.t("SelectConvLabel");
GameObject.Find("SelectMsgLabel").GetComponent<Text>().text = Utils.t("SelectMsgLabel");
GameObject.Find("MessageLabel").GetComponent<Text>().text = Utils.t("MessageLabel");
ConvGetConvListSDK();
Header = GameObject.Find("HeaderText").GetComponent<Text>();
SelectedConv = GameObject.Find("Dropdown").GetComponent<Dropdown>();
SelectedMsg = GameObject.Find("MsgDropdown").GetComponent<Dropdown>();
Result = GameObject.Find("ResultText").GetComponent<Text>();
Input = GameObject.Find("Message").GetComponent<InputField>();
Submit = GameObject.Find("Submit").GetComponent<Button>();
Copy = GameObject.Find("Copy").GetComponent<Button>();
Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
Submit.onClick.AddListener(MsgModifyMessageSDK);
Copy.onClick.AddListener(CopyText);
SelectedConv.interactable = true;
SelectedConv.onValueChanged.AddListener(delegate
{
GroupDropdownValueChanged(SelectedConv);
});
if (CurrentSceneInfo.info != null)
{
Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
}
}
void GroupDropdownValueChanged(Dropdown change)
{
SelectedMsg.captionText.text = "";
SelectedMsg.ClearOptions();
SelectedMsg.value = 0;
MsgList = new List<Message>();
if (ConvList.Count > 0)
{
string conv_id = ConvList[change.value].conv_id;
TIMConvType conv_type = ConvList[change.value].conv_type;
MsgGetMsgListSDK(conv_id, conv_type);
}
}
void GetConvList(params object[] parameters)
{
try
{
ConvList = new List<ConvInfo>();
SelectedConv.ClearOptions();
string text = (string)parameters[1];
List<ConvInfo> List = Utils.FromJson<List<ConvInfo>>(text);
foreach (ConvInfo item in List)
{
if (item.conv_type == TIMConvType.kTIMConv_Group)
{
print(item.conv_id);
ConvList.Add(item);
Dropdown.OptionData option = new Dropdown.OptionData();
option.text = item.conv_id;
SelectedConv.options.Add(option);
}
}
if (ConvList.Count > 0)
{
SelectedConv.captionText.text = ConvList[SelectedConv.value].conv_id;
GroupDropdownValueChanged(SelectedConv);
}
}
catch (Exception ex)
{
Toast.Show(Utils.t("getConvListFailed"));
}
}
void GetMsgList(params object[] parameters)
{
try
{
string text = (string)parameters[1];
List<Message> ListRes = Utils.FromJson<List<Message>>(text);
foreach (Message item in ListRes)
{
print(item.message_msg_id);
MsgList.Add(item);
Dropdown.OptionData option = new Dropdown.OptionData();
option.text = item.message_msg_id;
SelectedMsg.options.Add(option);
}
if (ListRes.Count > 0)
{
SelectedMsg.captionText.text = ListRes[SelectedMsg.value].message_msg_id;
}
}
catch (Exception ex)
{
Toast.Show(Utils.t("getMsgListFailed"));
}
}
void ConvGetConvListSDK()
{
TIMResult res = TencentIMSDK.ConvGetConvList(Utils.addAsyncStringDataToScreen(GetConvList));
print($"ConvGetConvListSDK {res}");
}
void MsgGetMsgListSDK(string conv_id, TIMConvType conv_type)
{
var get_message_list_param = new MsgGetMsgListParam
{
msg_getmsglist_param_count = 20
};
print(conv_id + conv_type);
TIMResult res = TencentIMSDK.MsgGetMsgList(conv_id, conv_type, get_message_list_param, Utils.addAsyncStringDataToScreen(GetMsgList));
}
void MsgModifyMessageSDK()
{
if (ConvList.Count < 1 || MsgList.Count < 1) return;
var conv_id = ConvList[SelectedConv.value].conv_id;
print(conv_id);
Message msg = MsgList[SelectedMsg.value];
msg.message_cloud_custom_str = "unity local text modified data";
msg.message_elem_array = new List<Elem>{new Elem
{
elem_type = TIMElemType.kTIMElem_Text,
text_elem_content = Input.text
}};
foreach (Elem elem in msg.message_elem_array)
{
if (elem.elem_type == TIMElemType.kTIMElem_Text)
{
elem.text_elem_content = Input.text;
break;
}
}
// 变更条件:
// 1. 增强版 6.2.2363 及以上版本支持
// 2. 消息类型:V2TIMTextElem, V2TIMCustomElem, V2TIMLocationElem, V2TIMFaceElem
// 3. 只支持群组消息变更
TIMResult res = TencentIMSDK.MsgModifyMessage(msg, Utils.addAsyncStringDataToScreen(GetResult));
Result.text = Utils.SynchronizeResult(res);
}
void GetResult(params object[] parameters)
{
// GroupDropdownValueChanged(SelectedConv);
Result.text += (string)parameters[0];
}
void CopyText()
{
Utils.Copy(Result.text);
}
void OnApplicationQuit()
{
TencentIMSDK.Uninit();
}
}