GroupGetMemberInfoList
功能介绍
获取群成员信息
该接口支持批量获取,您可以一次传入多个 group_get_members_info_list_param_identifier_array 获取多个群成员的资料,从而提升网络传输效率。
普通群(工作群、会议群、公开群、社群)的限制:
group_member_get_info_option_role_flag 只能设置为 TIMGroupMemberRoleFlag 定义的数值,SDK 会返回指定角色的成员。
直播群(AVChatRoom)的限制:
如果设置 group_member_get_info_option_role_flag 为 TIMGroupMemberRoleFlag 定义的数值,SDK 返回全部成员。返回的人数规则为:旗舰版支持拉取最近入群群成员最多 1000 人
如果设置 group_member_get_info_option_role_flag 为群成员自定义标记,旗舰版支持拉取指定标记的成员列表。
群成员资料信息仅支持 userID | nickName | faceURL | role 字段。
参数详解
重载1
参数名称 | 参数类型 | 是否必填 | 描述 |
---|---|---|---|
json_group_getmeminfos_param | GroupGetMemberInfoListParam | 是 | 获取信息参数 |
callback | ValueCallback< GroupGetMemberInfoListResult > | 是 | 异步回调 返回值的json_param的格式为json |
重载2
参数名称 | 参数类型 | 是否必填 | 描述 |
---|---|---|---|
json_group_getmeminfos_param | GroupGetMemberInfoListParam | 是 | 获取信息参数 |
callback | ValueCallback< string > | 是 | 异步回调 返回值的json_param的格式为string |
返回模板
TIMResult
调用成功后回调函数参数:
code:int
desc:string
json_param:
'{
"group_get_memeber_info_list_result_info_array" : [
{
"group_member_info_custom_info" : {},
"group_member_info_identifier" : "user1",
"group_member_info_join_time" : 1551344977,
"group_member_info_member_role" : 400,
"group_member_info_msg_flag" : 0,
"group_member_info_msg_seq" : 0,
"group_member_info_name_card" : "",
"group_member_info_shutup_time" : 0
}
],
"group_get_memeber_info_list_result_next_seq" : 0
}' // Json Key请参考[GroupGetMemberInfoListResult]
user_data:string
返回值详解
名称 | 数值类型 | 描述 |
---|---|---|
TIMResult | TIMResult | 调用接口的返回值 |
code | int | 值为ERR_SUCC表示成功,其他值表示失败。详情请参考 错误码 |
desc | string | 错误描述字符串 |
json_param | string | Json字符串,不同的接口,Json字符串不一样 Json Key请参考GroupGetMemberInfoListResult |
user_data | string | ImSDK负责透传的用户自定义数据,未做任何处理 |
代码示例
using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Collections.Generic;
public class GroupGetMemberInfoList : MonoBehaviour
{
public Text Header;
public Dropdown SelectedGroup;
public Dropdown SelectedRole;
public Text LastSeq;
public Text Result;
public Button Submit;
public Button Copy;
private List<string> GroupList;
public int[] EnumRoleFlag = (int[])Enum.GetValues(typeof(TIMGroupMemberRoleFlag));
string[] Labels = new string[] { "SelectGroupLabel", "SelectRoleLabel" };
void Start()
{
foreach (string label in Labels)
{
GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
}
Header = GameObject.Find("HeaderText").GetComponent<Text>();
SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
SelectedRole = GameObject.Find("Role").GetComponent<Dropdown>();
foreach (string name in Enum.GetNames(typeof(TIMGroupMemberRoleFlag)))
{
Dropdown.OptionData option = new Dropdown.OptionData();
option.text = name;
SelectedRole.options.Add(option);
}
LastSeq = GameObject.Find("LastSeq").GetComponent<Text>();
LastSeq.text = "0";
Result = GameObject.Find("ResultText").GetComponent<Text>();
Submit = GameObject.Find("Submit").GetComponent<Button>();
Copy = GameObject.Find("Copy").GetComponent<Button>();
Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
Submit.onClick.AddListener(GroupGetMemberInfoListSDK);
Copy.onClick.AddListener(CopyText);
SelectedGroup.interactable = true;
if (CurrentSceneInfo.info != null)
{
Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
}
GroupGetGroupListSDK();
}
void GetGroupList(params object[] parameters)
{
try
{
SelectedGroup.ClearOptions();
GroupList = new List<string>();
string text = (string)parameters[1];
List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
foreach (GroupBaseInfo item in List)
{
GroupList.Add(item.group_base_info_group_id);
Dropdown.OptionData option = new Dropdown.OptionData();
option.text = item.group_base_info_group_id;
SelectedGroup.options.Add(option);
}
if (List.Count > 0)
{
SelectedGroup.captionText.text = List[SelectedGroup.value].group_base_info_group_id;
}
}
catch (Exception ex)
{
Toast.Show(Utils.t("getGroupListFailed"));
}
}
void GroupGetGroupListSDK()
{
TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
print($"GroupGetGroupListSDK {res}");
}
void GroupGetMemberInfoListSDK()
{
if (GroupList.Count < 1) return;
var param = new GroupGetMemberInfoListParam
{
group_get_members_info_list_param_group_id = GroupList[SelectedGroup.value],
group_get_members_info_list_param_option = new GroupMemberGetInfoOption
{
group_member_get_info_option_role_flag = (TIMGroupMemberRoleFlag)EnumRoleFlag[SelectedRole.value]
},
group_get_members_info_list_param_next_seq = Convert.ToUInt64(LastSeq.text)
};
TIMResult res = TencentIMSDK.GroupGetMemberInfoList(param, Utils.addAsyncStringDataToScreen(GetResult));
Result.text = Utils.SynchronizeResult(res);
}
void GetResult(params object[] parameters)
{
Result.text += (string)parameters[0];
LastSeq.text = Utils.FromJson<GroupGetMemberInfoListResult>((string)parameters[1]).group_get_memeber_info_list_result_next_seq.ToString();
}
void CopyText()
{
Utils.Copy(Result.text);
}
void OnApplicationQuit()
{
TencentIMSDK.Uninit();
}
}