MsgSendMessage

功能介绍

发送消息

发送新消息,单聊消息和群消息的发送均采用此接口。

发送单聊消息时 conv_id 为对方的UserID, conv_type 为 kTIMConv_C2C

发送群聊消息时 conv_id 为群ID, conv_type 为 kTIMConv_Group 。

发送消息时不能发送 kTIMElem_GroupTips 、 kTIMElem_GroupReport ,他们由为后台下发,用于更新(通知)群的信息。可以的发送消息内元素

消息类型如下:

文本消息 kTIMElem_Text

自定义消息 kTIMElem_Custom

图片消息 kTIMElem_Image

音频消息 kTIMElem_Sound

视频消息 kTIMElem_Video

文件消息 kTIMElem_File

位置消息 kTIMElem_Location

表情消息 kTIMElem_Face

关系链变更消息元素 kTIMElem_FriendChange

资料变更消息元素 kTIMElem_ProfileChange

群组系统消息元素 kTIMElem_GroupTips

群组系统通知元素 kTIMElem_GroupReport

合并消息元素 kTIMElem_Merge

实现“对方正在输入”功能

实现消息已读回执

实现群 @ 消息

实现群定向消息

设置只能给好友发消息

参数详解

重载1

参数名称 参数类型 是否必填 描述
conv_id string 会话ID
conv_type TIMConvType 会话类型
message Message 消息体
message_id StringBuilder 承接消息ID的StringBuilder
callback ValueCallback< Message > 异步回调 返回值的json_param的格式为json

重载2

参数名称 参数类型 是否必填 描述
conv_id string 会话ID
conv_type TIMConvType 会话类型
message Message 消息体
message_id StringBuilder 承接消息ID的StringBuilder
callback ValueCallback< string > 异步回调 返回值的json_param的格式为string

返回模板

TIMResult

调用成功后回调函数参数:
code:int
desc:string
json_param:
'{
  "message_id" : "14400111550110000_1551446728_45598731"
  "message_client_time" : 1551446728,
  "message_elem_array" : [
      {
        "elem_type" : 0,
        "text_elem_content" : "send text"
      }
  ],
  "message_sender" : "user1",
  "message_server_time" : 1551446728
}'
user_data:string

返回值详解

名称 数值类型 描述
TIMResult TIMResult 调用接口的返回值
code int 值为ERR_SUCC表示成功,其他值表示失败。详情请参考 错误码
desc string 错误描述字符串
json_param string Json字符串,不同的接口,Json字符串不一样
user_data string ImSDK负责透传的用户自定义数据,未做任何处理

代码示例

SendCustomMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
public class SendCustomMessage : MonoBehaviour
{
  string[] Labels = new string[] { "DataLabel", "DescLabel", "ExtLabel", "SelectFriendLabel", "SelectGroupLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel" };
  public Text Header;
  public InputField InputData;
  public InputField InputDesc;
  public InputField InputExtension;
  public Dropdown SelectedFriend;
  public Dropdown SelectedGroup;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Text Result;
  public Button Submit;
  public Button Copy;
  private List<string> GroupList;
  private List<string> FriendList;
  void Start()
  {
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    FriendshipGetFriendProfileListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    InputData = GameObject.Find("Data").GetComponent<InputField>();
    InputDesc = GameObject.Find("Desc").GetComponent<InputField>();
    InputExtension = GameObject.Find("Extension").GetComponent<InputField>();
    SelectedFriend = GameObject.Find("Friend").GetComponent<Dropdown>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedFriend.onValueChanged.AddListener(delegate
    {
      FriendDropdownValueChanged(SelectedFriend);
    });
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendCustomMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
  }

  void GroupDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedFriend.value = 0;
    }
  }

  void FriendDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedGroup.value = 0;
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      GroupList.Add("");
      option.text = "";
      SelectedGroup.options.Add(option);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GetFriendList(params object[] parameters)
  {
    try
    {
      FriendList = new List<string>();
      SelectedFriend.ClearOptions();
      string text = (string)parameters[1];
      List<FriendProfile> List = Utils.FromJson<List<FriendProfile>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      FriendList.Add("");
      option.text = "";
      SelectedFriend.options.Add(option);
      foreach (FriendProfile item in List)
      {
        print(item.friend_profile_identifier);
        FriendList.Add(item.friend_profile_identifier);
        option = new Dropdown.OptionData();
        option.text = item.friend_profile_identifier;
        SelectedFriend.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getFriendListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void FriendshipGetFriendProfileListSDK()
  {
    TIMResult res = TencentIMSDK.FriendshipGetFriendProfileList(Utils.addAsyncStringDataToScreen(GetFriendList));
    print($"FriendshipGetFriendProfileListSDK {res}");
  }

  void SendCustomMessageSDK()
  {
    var message = new Message
    {
      message_conv_type = TIMConvType.kTIMConv_Group,
      message_cloud_custom_str = "unity local custom data",
      message_elem_array = new List<Elem>{new Elem
      {
        elem_type = TIMElemType.kTIMElem_Custom,
        custom_elem_data = InputData.text,
        custom_elem_desc = InputDesc.text,
        custom_elem_ext = InputExtension.text,
      }},
      message_need_read_receipt = false,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn
    };
    StringBuilder messageId = new StringBuilder(128);
    if (SelectedGroup.value > 0)
    {
      print(GroupList[SelectedGroup.value]);
      message.message_conv_id = GroupList[SelectedGroup.value];
      message.message_conv_type = TIMConvType.kTIMConv_Group;
      TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    else if (SelectedFriend.value > 0)
    {
      print(FriendList[SelectedFriend.value]);
      message.message_conv_id = FriendList[SelectedFriend.value];
      message.message_conv_type = TIMConvType.kTIMConv_C2C;
      TIMResult res = TencentIMSDK.MsgSendMessage(FriendList[SelectedFriend.value], TIMConvType.kTIMConv_C2C, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

SendFaceMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
public class SendFaceMessage : MonoBehaviour
{
  string[] Labels = new string[] { "FaceIndexLabel", "FaceBufLabel", "SelectFriendLabel", "SelectGroupLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel", "needReceiptLabel" };
  public Text Header;
  public InputField FaceIndex;
  public InputField FaceBuf;
  public Dropdown SelectedFriend;
  public Dropdown SelectedGroup;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Toggle Receipt;
  public Text Result;
  public Button Submit;
  public Button Copy;
  private List<string> GroupList;
  private List<string> FriendList;
  void Start()
  {
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    FriendshipGetFriendProfileListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    FaceIndex = GameObject.Find("FaceIndex").GetComponent<InputField>();
    FaceBuf = GameObject.Find("FaceBuf").GetComponent<InputField>();
    SelectedFriend = GameObject.Find("Friend").GetComponent<Dropdown>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedFriend.onValueChanged.AddListener(delegate
    {
      FriendDropdownValueChanged(SelectedFriend);
    });
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Receipt = GameObject.Find("Receipt").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendFaceMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
  }

  void GroupDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedFriend.value = 0;
    }
  }

  void FriendDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedGroup.value = 0;
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      GroupList.Add("");
      option.text = "";
      SelectedGroup.options.Add(option);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GetFriendList(params object[] parameters)
  {
    try
    {
      FriendList = new List<string>();
      SelectedFriend.ClearOptions();
      string text = (string)parameters[1];
      List<FriendProfile> List = Utils.FromJson<List<FriendProfile>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      FriendList.Add("");
      option.text = "";
      SelectedFriend.options.Add(option);
      foreach (FriendProfile item in List)
      {
        print(item.friend_profile_identifier);
        FriendList.Add(item.friend_profile_identifier);
        option = new Dropdown.OptionData();
        option.text = item.friend_profile_identifier;
        SelectedFriend.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getFriendListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void FriendshipGetFriendProfileListSDK()
  {
    TIMResult res = TencentIMSDK.FriendshipGetFriendProfileList(Utils.addAsyncStringDataToScreen(GetFriendList));
    print($"FriendshipGetFriendProfileListSDK {res}");
  }

  void SendFaceMessageSDK()
  {
    int index;
    bool isNumber = int.TryParse(FaceIndex.text, out index);
    if (!isNumber)
    {
      return;
    }
    var message = new Message
    {
      message_conv_type = TIMConvType.kTIMConv_Group,
      message_cloud_custom_str = "unity local face data",
      message_elem_array = new List<Elem>{new Elem
      {
        elem_type = TIMElemType.kTIMElem_Face,
        face_elem_index = index,
        face_elem_buf = FaceBuf.text,
      }},
      message_need_read_receipt = Receipt.isOn,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn
    };
    StringBuilder messageId = new StringBuilder(128);
    if (SelectedGroup.value > 0)
    {
      print(GroupList[SelectedGroup.value]);
      message.message_conv_id = GroupList[SelectedGroup.value];
      message.message_conv_type = TIMConvType.kTIMConv_Group;
      TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    else if (SelectedFriend.value > 0)
    {
      print(FriendList[SelectedFriend.value]);
      message.message_conv_id = FriendList[SelectedFriend.value];
      message.message_conv_type = TIMConvType.kTIMConv_C2C;
      TIMResult res = TencentIMSDK.MsgSendMessage(FriendList[SelectedFriend.value], TIMConvType.kTIMConv_C2C, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

SendFileMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
public class SendFileMessage : MonoBehaviour
{
  string[] Labels = new string[] {"FileMessageLabel", "SelectFriendLabel", "SelectGroupLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel"};
  public Text Header;
  public Button PickFileButton;
  public Text PathText;

  public Dropdown SelectedFriend;
  public Dropdown SelectedGroup;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Text Result;
  public Button Submit;
  public Button Copy;
  private List<string> GroupList;
  private List<string> FriendList;
  private string path;
  void Start()
  {
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    FriendshipGetFriendProfileListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    PickFileButton = GameObject.Find("PickFileButton").GetComponent<Button>();
    PickFileButton.onClick.AddListener(OnPickFile);
    PathText = GameObject.Find("Path").GetComponent<Text>();
    SelectedFriend = GameObject.Find("Friend").GetComponent<Dropdown>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedFriend.onValueChanged.AddListener(delegate
    {
      FriendDropdownValueChanged(SelectedFriend);
    });
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendFileMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
  }

  public void OnPickFile()
  {
    Utils.PickFile((string pathStr) => {
      path = pathStr;
      PathText.text = pathStr;
    });
  }

  void GroupDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedFriend.value = 0;
    }
  }

  void FriendDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedGroup.value = 0;
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      GroupList.Add("");
      option.text = "";
      SelectedGroup.options.Add(option);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GetFriendList(params object[] parameters)
  {
    try
    {
      FriendList = new List<string>();
      SelectedFriend.ClearOptions();
      string text = (string)parameters[1];
      List<FriendProfile> List = Utils.FromJson<List<FriendProfile>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      FriendList.Add("");
      option.text = "";
      SelectedFriend.options.Add(option);
      foreach (FriendProfile item in List)
      {
        print(item.friend_profile_identifier);
        FriendList.Add(item.friend_profile_identifier);
        option = new Dropdown.OptionData();
        option.text = item.friend_profile_identifier;
        SelectedFriend.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getFriendListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void FriendshipGetFriendProfileListSDK()
  {
    TIMResult res = TencentIMSDK.FriendshipGetFriendProfileList(Utils.addAsyncStringDataToScreen(GetFriendList));
    print($"FriendshipGetFriendProfileListSDK {res}");
  }

  void SendFileMessageSDK()
  {
    var message = new Message
    {
      message_cloud_custom_str = "unity local file data",
      message_elem_array = new List<Elem>{new Elem
      {
        elem_type = TIMElemType.kTIMElem_File,
        file_elem_file_path = path,
      }},
      message_need_read_receipt = false,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn
    };
    StringBuilder messageId = new StringBuilder(128);
    if (SelectedGroup.value > 0)
    {
      print(GroupList[SelectedGroup.value]);
      message.message_conv_id = GroupList[SelectedGroup.value];
      message.message_conv_type = TIMConvType.kTIMConv_Group;
      TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    else if (SelectedFriend.value > 0)
    {
      print(FriendList[SelectedFriend.value]);
      message.message_conv_id = FriendList[SelectedFriend.value];
      message.message_conv_type = TIMConvType.kTIMConv_C2C;
      TIMResult res = TencentIMSDK.MsgSendMessage(FriendList[SelectedFriend.value], TIMConvType.kTIMConv_C2C, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

SendForwardMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
public class SendForwardMessage : MonoBehaviour
{
  string[] Labels = new string[] { "SelectConvLabel", "SelectMsgLabel", "SelectFriendLabel", "SelectGroupLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel", "needReceiptLabel" };
  public Text Header;
  public Dropdown SelectedConv;
  public Dropdown SelectedMsg;
  public Dropdown SelectedFriend;
  public Dropdown SelectedGroup;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Toggle Receipt;
  public Text Result;
  public Button Submit;
  public Button Copy;
  private List<string> GroupList;
  private List<string> FriendList;
  private List<ConvInfo> ConvList;
  private List<Message> MsgList;
  void Start()
  {
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    FriendshipGetFriendProfileListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    SelectedConv = GameObject.Find("ConvDropdown").GetComponent<Dropdown>();
    SelectedMsg = GameObject.Find("MsgDropdown").GetComponent<Dropdown>();
    SelectedConv.interactable = true;
    SelectedConv.onValueChanged.AddListener(delegate
    {
      ConvDropdownValueChanged(SelectedConv);
    });
    SelectedFriend = GameObject.Find("Friend").GetComponent<Dropdown>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedFriend.onValueChanged.AddListener(delegate
    {
      FriendDropdownValueChanged(SelectedFriend);
    });
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Receipt = GameObject.Find("Receipt").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendForwardMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
    ConvGetConvListSDK();
  }

  void MsgGetMsgListSDK(string conv_id, TIMConvType conv_type)
  {
    var get_message_list_param = new MsgGetMsgListParam
    {
      msg_getmsglist_param_count = 20
    };
    print(conv_id + conv_type);
    TIMResult res = TencentIMSDK.MsgGetMsgList(conv_id, conv_type, get_message_list_param, Utils.addAsyncStringDataToScreen(GetMsgList));
  }

  void ConvDropdownValueChanged(Dropdown change)
  {
    SelectedMsg.captionText.text = "";
    SelectedMsg.ClearOptions();
    SelectedMsg.value = 0;
    MsgList = new List<Message>();
    if (ConvList.Count > 0)
    {
      string conv_id = ConvList[change.value].conv_id;
      TIMConvType conv_type = ConvList[change.value].conv_type;
      MsgGetMsgListSDK(conv_id, conv_type);
    }
  }

  void GetMsgList(params object[] parameters)
  {
    try
    {
      string text = (string)parameters[1];
      List<Message> ListRes = Utils.FromJson<List<Message>>(text);
      foreach (Message item in ListRes)
      {
        print(item.message_msg_id);
        MsgList.Add(item);
        Dropdown.OptionData option = new Dropdown.OptionData();
        option.text = item.message_msg_id;
        SelectedMsg.options.Add(option);
      }
      if (ListRes.Count > 0)
      {
        SelectedMsg.captionText.text = ListRes[SelectedMsg.value].message_msg_id;
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getMsgListFailed"));
    }
  }

  void GetConvList(params object[] parameters)
  {
    try
    {
      ConvList = new List<ConvInfo>();
      SelectedConv.ClearOptions();
      string text = (string)parameters[1];
      List<ConvInfo> List = Utils.FromJson<List<ConvInfo>>(text);
      foreach (ConvInfo item in List)
      {
        print(item.conv_id);
        ConvList.Add(item);
        Dropdown.OptionData option = new Dropdown.OptionData();
        option.text = item.conv_id;
        SelectedConv.options.Add(option);
      }
      if (List.Count > 0)
      {
        SelectedConv.captionText.text = List[SelectedConv.value].conv_id;
        ConvDropdownValueChanged(SelectedConv);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getConvListFailed"));
    }
  }

  void ConvGetConvListSDK()
  {
    TIMResult res = TencentIMSDK.ConvGetConvList(Utils.addAsyncStringDataToScreen(GetConvList));
    print($"ConvGetConvListSDK {res}");
  }
  void GroupDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedFriend.value = 0;
    }
  }

  void FriendDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedGroup.value = 0;
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      GroupList.Add("");
      option.text = "";
      SelectedGroup.options.Add(option);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GetFriendList(params object[] parameters)
  {
    try
    {
      FriendList = new List<string>();
      SelectedFriend.ClearOptions();
      string text = (string)parameters[1];
      List<FriendProfile> List = Utils.FromJson<List<FriendProfile>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      FriendList.Add("");
      option.text = "";
      SelectedFriend.options.Add(option);
      foreach (FriendProfile item in List)
      {
        print(item.friend_profile_identifier);
        FriendList.Add(item.friend_profile_identifier);
        option = new Dropdown.OptionData();
        option.text = item.friend_profile_identifier;
        SelectedFriend.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getFriendListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void FriendshipGetFriendProfileListSDK()
  {
    TIMResult res = TencentIMSDK.FriendshipGetFriendProfileList(Utils.addAsyncStringDataToScreen(GetFriendList));
    print($"FriendshipGetFriendProfileListSDK {res}");
  }

  void SendForwardMessageSDK()
  {
    if (ConvList.Count < 1 || MsgList.Count < 1) return;
    Message targetMsg = MsgList[SelectedMsg.value];
    var message = new Message
    {
      message_conv_type = TIMConvType.kTIMConv_Group,
      message_cloud_custom_str = "unity local forward data",
      message_elem_array = targetMsg.message_elem_array,
      message_need_read_receipt = Receipt.isOn,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn
    };
    StringBuilder messageId = new StringBuilder(128);
    if (SelectedGroup.value > 0)
    {
      print(GroupList[SelectedGroup.value]);
      message.message_conv_id = GroupList[SelectedGroup.value];
      message.message_conv_type = TIMConvType.kTIMConv_Group;
      TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    else if (SelectedFriend.value > 0)
    {
      print(FriendList[SelectedFriend.value]);
      message.message_conv_id = FriendList[SelectedFriend.value];
      message.message_conv_type = TIMConvType.kTIMConv_C2C;
      TIMResult res = TencentIMSDK.MsgSendMessage(FriendList[SelectedFriend.value], TIMConvType.kTIMConv_C2C, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

SendImageMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
public class SendImageMessage : MonoBehaviour
{
  string[] Labels = new string[] {"ImageMessageLabel", "SelectFriendLabel", "SelectGroupLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel"};
  public Text Header;
  public Button PickFileButton;
  public Text PathText;

  public Dropdown SelectedFriend;
  public Dropdown SelectedGroup;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Text Result;
  public Button Submit;
  public Button Copy;
  private List<string> GroupList;
  private List<string> FriendList;
  private string path;
  void Start()
  {
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    FriendshipGetFriendProfileListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    PickFileButton = GameObject.Find("PickFileButton").GetComponent<Button>();
    PickFileButton.onClick.AddListener(OnPickFile);
    PathText = GameObject.Find("Path").GetComponent<Text>();
    SelectedFriend = GameObject.Find("Friend").GetComponent<Dropdown>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedFriend.onValueChanged.AddListener(delegate
    {
      FriendDropdownValueChanged(SelectedFriend);
    });
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendImageMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
  }

  public void OnPickFile()
  {
    Utils.PickImage((string pathStr) => {
      path = pathStr;
      PathText.text = pathStr;
    });
  }

  void GroupDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedFriend.value = 0;
    }
  }

  void FriendDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedGroup.value = 0;
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      GroupList.Add("");
      option.text = "";
      SelectedGroup.options.Add(option);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GetFriendList(params object[] parameters)
  {
    try
    {
      FriendList = new List<string>();
      SelectedFriend.ClearOptions();
      string text = (string)parameters[1];
      List<FriendProfile> List = Utils.FromJson<List<FriendProfile>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      FriendList.Add("");
      option.text = "";
      SelectedFriend.options.Add(option);
      foreach (FriendProfile item in List)
      {
        print(item.friend_profile_identifier);
        FriendList.Add(item.friend_profile_identifier);
        option = new Dropdown.OptionData();
        option.text = item.friend_profile_identifier;
        SelectedFriend.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getFriendListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void FriendshipGetFriendProfileListSDK()
  {
    TIMResult res = TencentIMSDK.FriendshipGetFriendProfileList(Utils.addAsyncStringDataToScreen(GetFriendList));
    print($"FriendshipGetFriendProfileListSDK {res}");
  }

  void SendImageMessageSDK()
  {
    var message = new Message
    {
      message_cloud_custom_str = "unity local image data",
      message_elem_array = new List<Elem>{new Elem
      {
        elem_type = TIMElemType.kTIMElem_Image,
        image_elem_orig_path = path,
        image_elem_level = TIMImageLevel.kTIMImageLevel_Orig // 原图发送
      }},
      message_need_read_receipt = false,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn
    };
    StringBuilder messageId = new StringBuilder(128);
    if (SelectedGroup.value > 0)
    {
      print(GroupList[SelectedGroup.value]);
      message.message_conv_id = GroupList[SelectedGroup.value];
      message.message_conv_type = TIMConvType.kTIMConv_Group;
      TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    else if (SelectedFriend.value > 0)
    {
      print(FriendList[SelectedFriend.value]);
      message.message_conv_id = FriendList[SelectedFriend.value];
      message.message_conv_type = TIMConvType.kTIMConv_C2C;
      TIMResult res = TencentIMSDK.MsgSendMessage(FriendList[SelectedFriend.value], TIMConvType.kTIMConv_C2C, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

SendLocationMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
public class SendLocationMessage : MonoBehaviour
{
  string[] Labels = new string[] { "LongtitudeLabel", "LatitudeLabel", "LocationDescLabel", "SelectFriendLabel", "SelectGroupLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel", "needReceiptLabel" };
  public Text Header;
  public InputField Longtitude;
  public InputField Latitude;
  public InputField Desc;
  public Dropdown SelectedFriend;
  public Dropdown SelectedGroup;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Toggle Receipt;
  public Text Result;
  public Button Submit;
  public Button Copy;
  private List<string> GroupList;
  private List<string> FriendList;
  void Start()
  {
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    FriendshipGetFriendProfileListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    Longtitude = GameObject.Find("Longtitude").GetComponent<InputField>();
    Latitude = GameObject.Find("Latitude").GetComponent<InputField>();
    Desc = GameObject.Find("LocationDesc").GetComponent<InputField>();
    SelectedFriend = GameObject.Find("Friend").GetComponent<Dropdown>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedFriend.onValueChanged.AddListener(delegate
    {
      FriendDropdownValueChanged(SelectedFriend);
    });
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Receipt = GameObject.Find("Receipt").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendLocationMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
  }

  void GroupDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedFriend.value = 0;
    }
  }

  void FriendDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedGroup.value = 0;
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      GroupList.Add("");
      option.text = "";
      SelectedGroup.options.Add(option);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GetFriendList(params object[] parameters)
  {
    try
    {
      FriendList = new List<string>();
      SelectedFriend.ClearOptions();
      string text = (string)parameters[1];
      List<FriendProfile> List = Utils.FromJson<List<FriendProfile>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      FriendList.Add("");
      option.text = "";
      SelectedFriend.options.Add(option);
      foreach (FriendProfile item in List)
      {
        print(item.friend_profile_identifier);
        FriendList.Add(item.friend_profile_identifier);
        option = new Dropdown.OptionData();
        option.text = item.friend_profile_identifier;
        SelectedFriend.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getFriendListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void FriendshipGetFriendProfileListSDK()
  {
    TIMResult res = TencentIMSDK.FriendshipGetFriendProfileList(Utils.addAsyncStringDataToScreen(GetFriendList));
    print($"FriendshipGetFriendProfileListSDK {res}");
  }

  void SendLocationMessageSDK()
  {
    double latitude;
    double lontitude;
    bool isLatNumber = double.TryParse(Latitude.text, out latitude);
    bool isLongNumber = double.TryParse(Longtitude.text, out lontitude);
    if (!isLatNumber || !isLongNumber)
    {
      return;
    }
    var message = new Message
    {
      message_conv_type = TIMConvType.kTIMConv_Group,
      message_cloud_custom_str = "unity local face data",
      message_elem_array = new List<Elem>{new Elem
      {
        elem_type = TIMElemType.kTIMElem_Location,
        location_elem_latitude = latitude,
        location_elem_longitude = lontitude,
        location_elem_desc = Desc.text,
      }},
      message_need_read_receipt = Receipt.isOn,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn
    };
    StringBuilder messageId = new StringBuilder(128);
    if (SelectedGroup.value > 0)
    {
      print(GroupList[SelectedGroup.value]);
      message.message_conv_id = GroupList[SelectedGroup.value];
      message.message_conv_type = TIMConvType.kTIMConv_Group;
      TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    else if (SelectedFriend.value > 0)
    {
      print(FriendList[SelectedFriend.value]);
      message.message_conv_id = FriendList[SelectedFriend.value];
      message.message_conv_type = TIMConvType.kTIMConv_C2C;
      TIMResult res = TencentIMSDK.MsgSendMessage(FriendList[SelectedFriend.value], TIMConvType.kTIMConv_C2C, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

SendMergerMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
public class SendMergerMessage : MonoBehaviour
{
  string[] Labels = new string[] { "SelectConvLabel", "SelectMsgLabel", "SelectFriendLabel", "SelectGroupLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel", "needReceiptLabel" };
  public Text Header;
  public Dropdown SelectedConv;
  public Dropdown SelectedFriend;
  public Dropdown SelectedGroup;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Toggle Receipt;
  public Text Result;
  public Button Submit;
  public Button Copy;
  private List<string> GroupList;
  private List<string> FriendList;
  private List<ConvInfo> ConvList;
  private List<Message> MsgList;
  public HashSet<string> SelectedMsg;
  void Start()
  {
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    FriendshipGetFriendProfileListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    SelectedConv = GameObject.Find("ConvDropdown").GetComponent<Dropdown>();
    SelectedConv.interactable = true;
    SelectedConv.onValueChanged.AddListener(delegate
    {
      ConvDropdownValueChanged(SelectedConv);
    });
    SelectedFriend = GameObject.Find("Friend").GetComponent<Dropdown>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedFriend.onValueChanged.AddListener(delegate
    {
      FriendDropdownValueChanged(SelectedFriend);
    });
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Receipt = GameObject.Find("Receipt").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendMergerMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
    ConvGetConvListSDK();
  }

  void MsgGetMsgListSDK(string conv_id, TIMConvType conv_type)
  {
    var get_message_list_param = new MsgGetMsgListParam
    {
      msg_getmsglist_param_count = 20
    };
    print(conv_id + conv_type);
    TIMResult res = TencentIMSDK.MsgGetMsgList(conv_id, conv_type, get_message_list_param, Utils.addAsyncStringDataToScreen(GetMsgList));
  }

  void ConvDropdownValueChanged(Dropdown change)
  {
    MsgList = new List<Message>();
    if (ConvList.Count > 0)
    {
      string conv_id = ConvList[change.value].conv_id;
      TIMConvType conv_type = ConvList[change.value].conv_type;
      MsgGetMsgListSDK(conv_id, conv_type);
    }
  }

  void ToggleValueChanged(Toggle change)
  {
    string msgID = change.GetComponentInChildren<Text>().text.Split(':')[1];
    if (change.isOn)
    {
      SelectedMsg.Add(msgID);
    }
    else
    {
      SelectedMsg.Remove(msgID);
    }
  }

  void GenerateToggle()
  {
    var Parent = GameObject.Find("ToggleContent");
    foreach (Transform child in Parent.transform)
    {
      GameObject.Destroy(child.gameObject);
    }
    var Toggler = GameObject.Find("Toggler").GetComponent<Toggle>();
    foreach (Message msg in MsgList)
    {
      var obj = Instantiate(Toggler, Parent.transform);
      obj.GetComponentInChildren<Text>().text = "msgID:" + msg.message_msg_id;
      obj.isOn = false;
      obj.onValueChanged.AddListener(delegate
    {
      ToggleValueChanged(obj);
    });
    }
  }

  void GetMsgList(params object[] parameters)
  {
    try
    {
      string text = (string)parameters[1];
      List<Message> ListRes = Utils.FromJson<List<Message>>(text);
      MsgList = new List<Message>();
      SelectedMsg = new HashSet<string>();
      foreach (Message item in ListRes)
      {
        print(item.message_msg_id);
        MsgList.Add(item);
      }
      GenerateToggle();
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getMsgListFailed"));
    }
  }

  void GetConvList(params object[] parameters)
  {
    try
    {
      ConvList = new List<ConvInfo>();
      SelectedConv.ClearOptions();
      string text = (string)parameters[1];
      List<ConvInfo> List = Utils.FromJson<List<ConvInfo>>(text);
      foreach (ConvInfo item in List)
      {
        print(item.conv_id);
        ConvList.Add(item);
        Dropdown.OptionData option = new Dropdown.OptionData();
        option.text = item.conv_id;
        SelectedConv.options.Add(option);
      }
      if (List.Count > 0)
      {
        SelectedConv.captionText.text = List[SelectedConv.value].conv_id;
        ConvDropdownValueChanged(SelectedConv);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getConvListFailed"));
    }
  }

  void ConvGetConvListSDK()
  {
    TIMResult res = TencentIMSDK.ConvGetConvList(Utils.addAsyncStringDataToScreen(GetConvList));
    print($"ConvGetConvListSDK {res}");
  }
  void GroupDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedFriend.value = 0;
    }
  }

  void FriendDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedGroup.value = 0;
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      GroupList.Add("");
      option.text = "";
      SelectedGroup.options.Add(option);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GetFriendList(params object[] parameters)
  {
    try
    {
      FriendList = new List<string>();
      SelectedFriend.ClearOptions();
      string text = (string)parameters[1];
      List<FriendProfile> List = Utils.FromJson<List<FriendProfile>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      FriendList.Add("");
      option.text = "";
      SelectedFriend.options.Add(option);
      foreach (FriendProfile item in List)
      {
        print(item.friend_profile_identifier);
        FriendList.Add(item.friend_profile_identifier);
        option = new Dropdown.OptionData();
        option.text = item.friend_profile_identifier;
        SelectedFriend.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getFriendListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void FriendshipGetFriendProfileListSDK()
  {
    TIMResult res = TencentIMSDK.FriendshipGetFriendProfileList(Utils.addAsyncStringDataToScreen(GetFriendList));
    print($"FriendshipGetFriendProfileListSDK {res}");
  }

  void SendMergerMessageSDK()
  {
    if (ConvList.Count < 1 || MsgList.Count < 1) return;
    List<Message> merged_msg = new List<Message>();
    foreach (Message msg in MsgList)
    {
      if (SelectedMsg.Contains(msg.message_msg_id))
      {
        merged_msg.Add(msg);
      }
    }
    var message = new Message
    {
      message_conv_type = TIMConvType.kTIMConv_Group,
      message_cloud_custom_str = "unity local merger data",
      message_elem_array = new List<Elem>
      {
        new Elem
        {
          elem_type = TIMElemType.kTIMElem_Merge,
          merge_elem_title = "unity merged msg title",
          merge_elem_abstract_array = new List<string>
          {
            "unity abstract array"
          },
          merge_elem_message_array = merged_msg,
          merge_elem_compatible_text = "unity merged msg"
        }
      },
      message_need_read_receipt = Receipt.isOn,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn
    };
    StringBuilder messageId = new StringBuilder(128);
    if (SelectedGroup.value > 0)
    {
      print(GroupList[SelectedGroup.value]);
      message.message_conv_id = GroupList[SelectedGroup.value];
      message.message_conv_type = TIMConvType.kTIMConv_Group;
      TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    else if (SelectedFriend.value > 0)
    {
      print(FriendList[SelectedFriend.value]);
      message.message_conv_id = FriendList[SelectedFriend.value];
      message.message_conv_type = TIMConvType.kTIMConv_C2C;
      TIMResult res = TencentIMSDK.MsgSendMessage(FriendList[SelectedFriend.value], TIMConvType.kTIMConv_C2C, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

SendSoundMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
using System.IO;
public class SendSoundMessage : MonoBehaviour
{
  string[] Labels = new string[] { "SoundMessageLabel", "SelectFriendLabel", "SelectGroupLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel" };
  public Text Header;
  public Button PickFileButton;
  public Text PathText;

  public Dropdown SelectedFriend;
  public Dropdown SelectedGroup;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Text Result;
  public Button Submit;
  public Button Copy;
  private List<string> GroupList;
  private List<string> FriendList;
  private string path;
  private bool micConnected = false;//麦克风是否连接
  private int minFreq, maxFreq;//最小和最大频率
  public AudioClip RecordedClip;//录音
  private string fileName;//保存的文件名
  private bool isRecording = false;
  private byte[] data;

  void Start()
  {
    Application.RequestUserAuthorization(UserAuthorization.Microphone);
    if (Microphone.devices.Length <= 0)
    {
      Debug.LogError("缺少麦克风设备!");
    }
    else
    {
      Debug.Log("设备名称为:" + Microphone.devices[0].ToString() + "请点击Start开始录音!");
      micConnected = true;
      Microphone.GetDeviceCaps(null, out minFreq, out maxFreq);
      if (minFreq == 0 && maxFreq == 0)
      {
        maxFreq = 44100;
      }
    }
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    FriendshipGetFriendProfileListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    PickFileButton = GameObject.Find("PickFileButton").GetComponent<Button>();
    PickFileButton.onClick.AddListener(OnPickFile);
    PathText = GameObject.Find("Path").GetComponent<Text>();
    SelectedFriend = GameObject.Find("Friend").GetComponent<Dropdown>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedFriend.onValueChanged.AddListener(delegate
    {
      FriendDropdownValueChanged(SelectedFriend);
    });
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendSoundMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
  }


  /// <summary>
  /// 开始录音
  /// </summary>
  void Begin()
  {
    if (micConnected)
    {
      if (!Microphone.IsRecording(null))
      {
        RecordedClip = Microphone.Start(null, false, 60, maxFreq);
        isRecording = true;
        PathText.text = "";
        path = "";
        PickFileButton.GetComponentInChildren<Text>().text = Utils.t("SoundFinMessageLabel");
      }
    }
    else
    {
      Debug.LogError("缺少麦克风设备!");
    }
  }
  /// <summary>
  /// 停止录音
  /// </summary>
  void Stop(bool shouldSave = true)
  {
    Microphone.End(null);
    if (!shouldSave) return;
    data = GetRealAudio(ref RecordedClip);
    isRecording = false;
    PickFileButton.GetComponentInChildren<Text>().text = Utils.t("SoundMessageLabel");
    Save();
  }

  /// <summary>
  /// 保存录音
  /// </summary>
  public void Save()
  {
    fileName = "sound_" + DateTime.Now.ToString("ffff");
    if (!fileName.ToLower().EndsWith(".wav"))
    {//如果不是“.wav”格式的,加上后缀
      fileName += ".wav";
    }
    path = Path.Combine(Application.persistentDataPath, fileName);//录音保存路径
    PathText.text = path;
    using (FileStream fs = CreateEmpty(path))
    {
      fs.Write(data, 0, data.Length);
      WriteHeader(fs, RecordedClip); //wav文件头
    }
  }


  /// <summary>
  /// 创建wav格式文件头
  /// </summary>
  /// <param name="filepath"></param>
  /// <returns></returns>
  private FileStream CreateEmpty(string filepath)
  {
    FileStream fileStream = new FileStream(filepath, FileMode.Create);
    byte emptyByte = new byte();

    for (int i = 0; i < 44; i++) //为wav文件头留出空间
    {
      fileStream.WriteByte(emptyByte);
    }

    return fileStream;
  }


  /// <summary>
  /// 获取真正大小的录音
  /// </summary>
  /// <param name="recordedClip"></param>
  /// <returns></returns>
  public static byte[] GetRealAudio(ref AudioClip recordedClip)
  {
    int position = Microphone.GetPosition(null);
    if (position <= 0 || position > recordedClip.samples)
    {
      position = recordedClip.samples;
    }
    float[] soundata = new float[position * recordedClip.channels];
    recordedClip.GetData(soundata, 0);
    recordedClip = AudioClip.Create(recordedClip.name, position,
    recordedClip.channels, recordedClip.frequency, false);
    recordedClip.SetData(soundata, 0);
    int rescaleFactor = 32767;
    byte[] outData = new byte[soundata.Length * 2];
    for (int i = 0; i < soundata.Length; i++)
    {
      short temshort = (short)(soundata[i] * rescaleFactor);
      byte[] temdata = BitConverter.GetBytes(temshort);
      outData[i * 2] = temdata[0];
      outData[i * 2 + 1] = temdata[1];
    }
    Debug.Log("position=" + position + "  outData.leng=" + outData.Length);
    return outData;
  }
  /// <summary>
  /// 写文件头
  /// </summary>
  /// <param name="stream"></param>
  /// <param name="clip"></param>
  public static void WriteHeader(FileStream stream, AudioClip clip)
  {
    int hz = clip.frequency;
    int channels = clip.channels;
    int samples = clip.samples;

    stream.Seek(0, SeekOrigin.Begin);

    Byte[] riff = System.Text.Encoding.UTF8.GetBytes("RIFF");
    stream.Write(riff, 0, 4);

    Byte[] chunkSize = BitConverter.GetBytes(stream.Length - 8);
    stream.Write(chunkSize, 0, 4);

    Byte[] wave = System.Text.Encoding.UTF8.GetBytes("WAVE");
    stream.Write(wave, 0, 4);

    Byte[] fmt = System.Text.Encoding.UTF8.GetBytes("fmt ");
    stream.Write(fmt, 0, 4);

    Byte[] subChunk1 = BitConverter.GetBytes(16);
    stream.Write(subChunk1, 0, 4);

    UInt16 one = 1;

    Byte[] audioFormat = BitConverter.GetBytes(one);
    stream.Write(audioFormat, 0, 2);

    Byte[] numChannels = BitConverter.GetBytes(channels);
    stream.Write(numChannels, 0, 2);

    Byte[] sampleRate = BitConverter.GetBytes(hz);
    stream.Write(sampleRate, 0, 4);

    Byte[] byteRate = BitConverter.GetBytes(hz * channels * 2);
    stream.Write(byteRate, 0, 4);

    UInt16 blockAlign = (ushort)(channels * 2);
    stream.Write(BitConverter.GetBytes(blockAlign), 0, 2);

    UInt16 bps = 16;
    Byte[] bitsPerSample = BitConverter.GetBytes(bps);
    stream.Write(bitsPerSample, 0, 2);

    Byte[] datastring = System.Text.Encoding.UTF8.GetBytes("data");
    stream.Write(datastring, 0, 4);

    Byte[] subChunk2 = BitConverter.GetBytes(samples * channels * 2);
    stream.Write(subChunk2, 0, 4);
  }
  public void OnPickFile()
  {
    if (!Application.HasUserAuthorization(UserAuthorization.Microphone)) return;
    if (isRecording)
    {
      Stop();
    }
    else
    {
      Begin();
    }
  }

  void GroupDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedFriend.value = 0;
    }
  }

  void FriendDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedGroup.value = 0;
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      GroupList.Add("");
      option.text = "";
      SelectedGroup.options.Add(option);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GetFriendList(params object[] parameters)
  {
    try
    {
      FriendList = new List<string>();
      SelectedFriend.ClearOptions();
      string text = (string)parameters[1];
      List<FriendProfile> List = Utils.FromJson<List<FriendProfile>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      FriendList.Add("");
      option.text = "";
      SelectedFriend.options.Add(option);
      foreach (FriendProfile item in List)
      {
        print(item.friend_profile_identifier);
        FriendList.Add(item.friend_profile_identifier);
        option = new Dropdown.OptionData();
        option.text = item.friend_profile_identifier;
        SelectedFriend.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getFriendListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void FriendshipGetFriendProfileListSDK()
  {
    TIMResult res = TencentIMSDK.FriendshipGetFriendProfileList(Utils.addAsyncStringDataToScreen(GetFriendList));
    print($"FriendshipGetFriendProfileListSDK {res}");
  }

  void SendSoundMessageSDK()
  {
    var message = new Message
    {
      message_cloud_custom_str = "unity local sound data",
      message_elem_array = new List<Elem>{new Elem
      {
        elem_type = TIMElemType.kTIMElem_Sound,
        sound_elem_file_path = path
      }},
      message_need_read_receipt = false,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn
    };
    StringBuilder messageId = new StringBuilder(128);
    if (SelectedGroup.value > 0)
    {
      print(GroupList[SelectedGroup.value]);
      message.message_conv_id = GroupList[SelectedGroup.value];
      message.message_conv_type = TIMConvType.kTIMConv_Group;
      TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    else if (SelectedFriend.value > 0)
    {
      print(FriendList[SelectedFriend.value]);
      message.message_conv_id = FriendList[SelectedFriend.value];
      message.message_conv_type = TIMConvType.kTIMConv_C2C;
      TIMResult res = TencentIMSDK.MsgSendMessage(FriendList[SelectedFriend.value], TIMConvType.kTIMConv_C2C, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    Stop(false);
    TencentIMSDK.Uninit();
  }
}

SendTextAtMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
public class SendTextAtMessage : MonoBehaviour
{
  string[] Labels = new string[] { "MessageLabel", "SelectGroupLabel", "SelectGroupMemberLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel", "needReceiptLabel" };
  public Text Header;
  public InputField Input;
  public Dropdown SelectedGroup;
  public Dropdown SelectedGroupMember;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Toggle Receipt;
  public Text Result;
  public Button Submit;
  public Button Copy;
  public List<string> UserList = new List<string>();
  public HashSet<string> SelectedUser = new HashSet<string>();
  private List<string> GroupList;
  private List<string> FriendList;
  void Start()
  {
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    Input = GameObject.Find("Message").GetComponent<InputField>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Receipt = GameObject.Find("Receipt").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendTextAtMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
  }

  void GroupDropdownValueChanged(Dropdown change)
  {
    GroupGetMemberInfoListSDK();
  }

  void ToggleValueChanged(Toggle change)
  {
    string userID = change.GetComponentInChildren<Text>().text.Split(':')[1];
    if (change.isOn)
    {
      SelectedUser.Add(userID);
    }
    else
    {
      SelectedUser.Remove(userID);
    }
  }

  void GenerateToggle()
  {
    var Parent = GameObject.Find("ToggleContent");
    foreach (Transform child in Parent.transform)
    {
      GameObject.Destroy(child.gameObject);
    }
    var Toggler = GameObject.Find("Toggler").GetComponent<Toggle>();
    foreach (string user_id in UserList)
    {
      var obj = Instantiate(Toggler, Parent.transform);
      obj.GetComponentInChildren<Text>().text = "userID:" + user_id;
      obj.isOn = false;
      obj.onValueChanged.AddListener(delegate
    {
      ToggleValueChanged(obj);
    });
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        var option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
      if (List.Count > 0)
      {
        SelectedGroup.captionText.text = List[SelectedGroup.value].group_base_info_group_id;
        GroupGetMemberInfoListSDK();
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void GroupGetMemberInfoListSDK()
  {
    if (GroupList.Count < 1) return;
    string group_id = GroupList[SelectedGroup.value];
    GroupGetMemberInfoListParam param = new GroupGetMemberInfoListParam
    {
      group_get_members_info_list_param_group_id = group_id
    };
    TIMResult res = TencentIMSDK.GroupGetMemberInfoList(param, Utils.addAsyncStringDataToScreen(GetGroupMemberList));
    print($"GroupGetMemberInfoListSDK {res}");
  }

  void GetGroupMemberList(params object[] parameters)
  {
    try
    {
      string text = (string)parameters[1];
      List<GroupMemberInfo> List = Utils.FromJson<GroupGetMemberInfoListResult>(text).group_get_memeber_info_list_result_info_array;
      UserList = new List<string>();
      SelectedUser = new HashSet<string>();
      foreach (GroupMemberInfo item in List)
      {
        print(item.group_member_info_identifier);
        UserList.Add(item.group_member_info_identifier);
      }
      GenerateToggle();
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupMemberListFailed"));
    }
  }

  void SendTextAtMessageSDK()
  {
    List<string> user_list = new List<string>(SelectedUser);
    var message = new Message
    {
      message_conv_type = TIMConvType.kTIMConv_Group,
      message_cloud_custom_str = "unity local text at data",
      message_elem_array = new List<Elem>{new Elem
      {
        elem_type = TIMElemType.kTIMElem_Text,
        text_elem_content = Input.text
      }},
      message_need_read_receipt = Receipt.isOn,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn,
      message_group_at_user_array = user_list
    };
    StringBuilder messageId = new StringBuilder(128);
    print(GroupList[SelectedGroup.value]);
    message.message_conv_id = GroupList[SelectedGroup.value];
    message.message_conv_type = TIMConvType.kTIMConv_Group;
    TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
    Result.text = Utils.SynchronizeResult(res);
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

SendTextMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
public class SendTextMessage : MonoBehaviour
{
  string[] Labels = new string[] {"MessageLabel", "SelectFriendLabel", "SelectGroupLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel", "needReceiptLabel"};
  public Text Header;
  public InputField Input;
  public Dropdown SelectedFriend;
  public Dropdown SelectedGroup;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Toggle Receipt;
  public Text Result;
  public Button Submit;
  public Button Copy;
  private List<string> GroupList;
  private List<string> FriendList;
  void Start()
  {
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    FriendshipGetFriendProfileListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    Input = GameObject.Find("Message").GetComponent<InputField>();
    SelectedFriend = GameObject.Find("Friend").GetComponent<Dropdown>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedFriend.onValueChanged.AddListener(delegate
    {
      FriendDropdownValueChanged(SelectedFriend);
    });
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Receipt = GameObject.Find("Receipt").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendTextMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
  }

  void GroupDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedFriend.value = 0;
    }
  }

  void FriendDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedGroup.value = 0;
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      GroupList.Add("");
      option.text = "";
      SelectedGroup.options.Add(option);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GetFriendList(params object[] parameters)
  {
    try
    {
      FriendList = new List<string>();
      SelectedFriend.ClearOptions();
      string text = (string)parameters[1];
      List<FriendProfile> List = Utils.FromJson<List<FriendProfile>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      FriendList.Add("");
      option.text = "";
      SelectedFriend.options.Add(option);
      foreach (FriendProfile item in List)
      {
        print(item.friend_profile_identifier);
        FriendList.Add(item.friend_profile_identifier);
        option = new Dropdown.OptionData();
        option.text = item.friend_profile_identifier;
        SelectedFriend.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getFriendListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void FriendshipGetFriendProfileListSDK()
  {
    TIMResult res = TencentIMSDK.FriendshipGetFriendProfileList(Utils.addAsyncStringDataToScreen(GetFriendList));
    print($"FriendshipGetFriendProfileListSDK {res}");
  }

  void SendTextMessageSDK()
  {
    var message = new Message
    {
      message_conv_type = TIMConvType.kTIMConv_Group,
      message_cloud_custom_str = "unity local text data",
      message_elem_array = new List<Elem>{new Elem
      {
        elem_type = TIMElemType.kTIMElem_Text,
        text_elem_content = Input.text
      }},
      message_need_read_receipt = Receipt.isOn,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn
    };
    StringBuilder messageId = new StringBuilder(128);
    if (SelectedGroup.value > 0)
    {
      print(GroupList[SelectedGroup.value]);
      message.message_conv_id = GroupList[SelectedGroup.value];
      message.message_conv_type = TIMConvType.kTIMConv_Group;
      TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    else if (SelectedFriend.value > 0)
    {
      print(FriendList[SelectedFriend.value]);
      message.message_conv_id = FriendList[SelectedFriend.value];
      message.message_conv_type = TIMConvType.kTIMConv_C2C;
      TIMResult res = TencentIMSDK.MsgSendMessage(FriendList[SelectedFriend.value], TIMConvType.kTIMConv_C2C, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

SendVideoMessage的案例

using UnityEngine;
using UnityEngine.UI;
using com.tencent.im.unity.demo.types;
using com.tencent.imsdk.unity;
using com.tencent.imsdk.unity.types;
using com.tencent.imsdk.unity.enums;
using System;
using com.tencent.im.unity.demo.utils;
using EasyUI.Toast;
using System.Collections;
using System.Text;
using System.Collections.Generic;
public class SendVideoMessage : MonoBehaviour
{
  string[] Labels = new string[] { "VideoMessageLabel", "ScreenshotMessageLabel", "SelectFriendLabel", "SelectGroupLabel", "SelectPriorityLabel", "IsOnlineLabel", "IsUnreadLabel" };
  public Text Header;
  public Button PickFileButton;
  public Text PathText;
  public Button PickScreenshotButton;
  public Text ScreenshotPathText;

  public Dropdown SelectedFriend;
  public Dropdown SelectedGroup;
  public Dropdown SelectedPriority;
  public Toggle IsOnline;
  public Toggle IsUnread;
  public Text Result;
  public Button Submit;
  public Button Copy;
  private List<string> GroupList;
  private List<string> FriendList;
  private string path;
  private string screenshotPath;
  void Start()
  {
    foreach (string label in Labels)
    {
      GameObject.Find(label).GetComponent<Text>().text = Utils.t(label);
    }
    GroupGetJoinedGroupListSDK();
    FriendshipGetFriendProfileListSDK();
    Header = GameObject.Find("HeaderText").GetComponent<Text>();
    PickFileButton = GameObject.Find("PickFileButton").GetComponent<Button>();
    PickFileButton.onClick.AddListener(OnPickFile);
    PathText = GameObject.Find("Path").GetComponent<Text>();
    PickScreenshotButton = GameObject.Find("PickScreenshotButton").GetComponent<Button>();
    PickScreenshotButton.onClick.AddListener(OnPickScreenshot);
    ScreenshotPathText = GameObject.Find("ScreenshotPath").GetComponent<Text>();
    SelectedFriend = GameObject.Find("Friend").GetComponent<Dropdown>();
    SelectedGroup = GameObject.Find("Group").GetComponent<Dropdown>();
    SelectedPriority = GameObject.Find("Priority").GetComponent<Dropdown>();
    foreach (string name in Enum.GetNames(typeof(TIMMsgPriority)))
    {
      Dropdown.OptionData option = new Dropdown.OptionData();
      option.text = name;
      SelectedPriority.options.Add(option);
    }
    SelectedGroup.onValueChanged.AddListener(delegate
    {
      GroupDropdownValueChanged(SelectedGroup);
    });
    SelectedFriend.onValueChanged.AddListener(delegate
    {
      FriendDropdownValueChanged(SelectedFriend);
    });
    IsOnline = GameObject.Find("Online").GetComponent<Toggle>();
    IsUnread = GameObject.Find("Unread").GetComponent<Toggle>();
    Result = GameObject.Find("ResultText").GetComponent<Text>();
    Submit = GameObject.Find("Submit").GetComponent<Button>();
    Copy = GameObject.Find("Copy").GetComponent<Button>();
    Submit.onClick.AddListener(SendVideoMessageSDK);
    Copy.GetComponentInChildren<Text>().text = Utils.t("Copy");
    Copy.onClick.AddListener(CopyText);
    if (CurrentSceneInfo.info != null)
    {
      Header.text = Utils.IsCn() ? CurrentSceneInfo.info.apiText + " " + CurrentSceneInfo.info.apiName : CurrentSceneInfo.info.apiName;
      Submit.GetComponentInChildren<Text>().text = CurrentSceneInfo.info.apiName;
    }
  }

  public void OnPickFile()
  {
    Utils.PickVideo((string pathStr) =>
    {
      path = pathStr;
      PathText.text = pathStr;
    });
  }

  public void OnPickScreenshot()
  {
    Utils.PickImage((string pathStr) =>
    {
      screenshotPath = pathStr;
      ScreenshotPathText.text = pathStr;
    });
  }

  void GroupDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedFriend.value = 0;
    }
  }

  void FriendDropdownValueChanged(Dropdown change)
  {
    if (change.value > 0)
    {
      SelectedGroup.value = 0;
    }
  }

  void GetGroupList(params object[] parameters)
  {
    try
    {
      GroupList = new List<string>();
      SelectedGroup.ClearOptions();
      string text = (string)parameters[1];
      List<GroupBaseInfo> List = Utils.FromJson<List<GroupBaseInfo>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      GroupList.Add("");
      option.text = "";
      SelectedGroup.options.Add(option);
      foreach (GroupBaseInfo item in List)
      {
        print(item.group_base_info_group_id);
        GroupList.Add(item.group_base_info_group_id);
        option = new Dropdown.OptionData();
        option.text = item.group_base_info_group_id;
        SelectedGroup.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getGroupListFailed"));
    }
  }

  void GetFriendList(params object[] parameters)
  {
    try
    {
      FriendList = new List<string>();
      SelectedFriend.ClearOptions();
      string text = (string)parameters[1];
      List<FriendProfile> List = Utils.FromJson<List<FriendProfile>>(text);
      Dropdown.OptionData option = new Dropdown.OptionData();
      FriendList.Add("");
      option.text = "";
      SelectedFriend.options.Add(option);
      foreach (FriendProfile item in List)
      {
        print(item.friend_profile_identifier);
        FriendList.Add(item.friend_profile_identifier);
        option = new Dropdown.OptionData();
        option.text = item.friend_profile_identifier;
        SelectedFriend.options.Add(option);
      }
    }
    catch (Exception ex)
    {
      Toast.Show(Utils.t("getFriendListFailed"));
    }
  }

  void GroupGetJoinedGroupListSDK()
  {
    TIMResult res = TencentIMSDK.GroupGetJoinedGroupList(Utils.addAsyncStringDataToScreen(GetGroupList));
    print($"GroupGetJoinedGroupListSDK {res}");
  }

  void FriendshipGetFriendProfileListSDK()
  {
    TIMResult res = TencentIMSDK.FriendshipGetFriendProfileList(Utils.addAsyncStringDataToScreen(GetFriendList));
    print($"FriendshipGetFriendProfileListSDK {res}");
  }

  void SendVideoMessageSDK()
  {
    var message = new Message
    {
      message_cloud_custom_str = "unity local video data",
      message_elem_array = new List<Elem>{new Elem
      {
        elem_type = TIMElemType.kTIMElem_Video,
        video_elem_video_type = path.Split('.')[path.Split('.').Length - 1],
        video_elem_video_path = path,
        video_elem_image_path = screenshotPath,
        video_elem_image_type = screenshotPath.Split('.')[screenshotPath.Split('.').Length - 1], // 视频截图文件类型
      }},
      message_need_read_receipt = false,
      message_priority = (TIMMsgPriority)SelectedPriority.value,
      message_is_excluded_from_unread_count = IsUnread.isOn,
      message_is_online_msg = IsOnline.isOn
    };
    StringBuilder messageId = new StringBuilder(128);
    if (SelectedGroup.value > 0)
    {
      print(GroupList[SelectedGroup.value]);
      message.message_conv_id = GroupList[SelectedGroup.value];
      message.message_conv_type = TIMConvType.kTIMConv_Group;
      TIMResult res = TencentIMSDK.MsgSendMessage(GroupList[SelectedGroup.value], TIMConvType.kTIMConv_Group, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    else if (SelectedFriend.value > 0)
    {
      print(FriendList[SelectedFriend.value]);
      message.message_conv_id = FriendList[SelectedFriend.value];
      message.message_conv_type = TIMConvType.kTIMConv_C2C;
      TIMResult res = TencentIMSDK.MsgSendMessage(FriendList[SelectedFriend.value], TIMConvType.kTIMConv_C2C, message, messageId, Utils.addAsyncStringDataToScreen(GetResult));
      Result.text = Utils.SynchronizeResult(res);
    }
    print(IsOnline.isOn);
    print(IsUnread.isOn);
  }

  void GetResult(params object[] parameters)
  {
    Result.text += (string)parameters[0];
  }

  void CopyText()
  {
    Utils.Copy(Result.text);
  }
  void OnApplicationQuit()
  {
    TencentIMSDK.Uninit();
  }
}

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